Converting between scales for kitbashing

You have plans at 1:48 and want to build at 1:72, or a box of 1:72 parts to use on a 1:76 layout. The arithmetic is one line. Deciding whether the mismatch will show takes judgement.

The formula

new size = old size × Nold ÷ Nnew. This keeps the real object the same and changes only the model. For example:

The converter's Scale → scale mode does this for length, width and height together and shows the area and volume factors.

How close is "close enough"?

There's no standard tolerance. It depends on what the part sits next to. Here are the size differences between some scales that often get mixed:

PairSize differenceOn a 1.8 m figure
1:72 vs 1:76.2 (OO)5.8%25.0 vs 23.6 mm
1:76.2 vs 1:87 (HO)14.2%23.6 vs 20.7 mm
1:43.5 vs 1:4810.3%41.4 vs 37.5 mm
1:32 vs 1:359.4%56.3 vs 51.4 mm
1:48 vs 1:7250%37.5 vs 25.0 mm

Percentages are Nlarger ÷ Nsmaller − 1. Natural objects such as rocks, trees and crates come in so many real sizes that a 10–15% mismatch rarely shows. Things with a standard real size, like doors, steps, wheels, rails and people, give a mismatch away much sooner, especially side by side. When in doubt, put the two parts together and look from normal viewing distance.

Watch out for

Use the scale comparison to see the differences visually, and keep conversions for a build together in a project.